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My nebula tutorial was featured on FXGuide interview with Chris Bond from Thinkbox
It's nice to see your effort being acknowledged, I was surprised to see FXGuide and ThinkBox featuring my tutorial on that interview....
Apr 26, 20171 min read
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Thinkbox interview
I thank Thinkbox for having me and writing this great article about my story creating this out of world nebula tutorial the same...
Feb 3, 20171 min read
24 views
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Krakatoa light control (Scripted tool)
A small tool I developed while working on StarTrek Beyond to help me control the lights on the go. It allowed me to control lights...
Dec 30, 20161 min read
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StarTrek Nebula (Making of)
Update: You can get a 4K version of this amazing fly through on shutterstock here.... It’s holiday season and finally I got the time to...
Dec 30, 20165 min read
3,143 views
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Star Trek Beyond
Hey everyone, If you’re going to see Star Trek Beyond, stay for the closing credits, and don’t blink! I was glad to be part of Bionic...
Aug 10, 20161 min read
28 views
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TP Sand Logo
A slightly modified version of the sand solver, it gave me more control and interesting results than the conventional way of just using...
May 11, 20161 min read
25 views
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TP Sand Man
A step forward from my previous video, I tried to apply the sand effect to a deforming object which was a bit of a challenge. But I was...
May 6, 20161 min read
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TP Sand Solver
Based On Eloi Andaluz Thinking particles sand setup, I cached 1m TP particles then used a PRT loader and multiplied the count a couple of...
May 4, 20161 min read
94 views
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Nanomites
FXTDT course Module 6 Program: 3ds max, PF, Krakatoa Generated from Birth texture operator, I used scripted float to introduce a random...
May 23, 20151 min read
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TP6 Flow Operators Tutorial (Fish school)
A small tutorial showing how to use the newly introduced TP6 flow operators to create crowd simulation and how to make them avoid...
Oct 31, 20141 min read
26 views
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